Code:
#include <stdio.h>
#if WIN32
#define PERR(bSuccess, api){if(!(bSuccess)) printf("%s:Error %d from %s \on line %d\n", __FILE__, GetLastError(), api, __LINE__);}
void cls(HANDLE hConsole)
{
COORD coordScreen = { 0, 0 };
BOOL bSuccess;
DWORD cCharsWritten;
CONSOLE_SCREEN_BUFFER_INFO csbi;
DWORD dwConSize;
bSuccess = GetConsoleScreenBufferInfo( hConsole, &csbi );
PERR( bSuccess, "GetConsoleScreenBufferInfo" );
dwConSize = csbi.dwSize.X * csbi.dwSize.Y;
bSuccess = FillConsoleOutputCharacter( hConsole, (TCHAR) ' ', dwConSize, coordScreen, &cCharsWritten );
PERR( bSuccess, "FillConsoleOutputCharacter" );
bSuccess = GetConsoleScreenBufferInfo( hConsole, &csbi );
PERR( bSuccess, "ConsoleScreenBufferInfo" );
bSuccess = FillConsoleOutputAttribute( hConsole, csbi.wAttributes, dwConSize, coordScreen, &cCharsWritten );
PERR( bSuccess, "FillConsoleOutputAttribute" );
bSuccess = SetConsoleCursorPosition( hConsole, coordScreen );
PERR( bSuccess, "SetConsoleCursorPosition" );
return;
}
#else
void cls(void)
{
printf("\033[2J");
}
#endif
Man bemerke den Unterschied Windows<>Linux *fg*
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